Class CinemachinePathBase.Appearance
This class holds the settings that control how the path will appear in the editor scene view. The path is not visible in the game view
Inherited Members
Namespace: Unity.Cinemachine
Assembly: Unity.Cinemachine.dll
Syntax
[Serializable]
public class CinemachinePathBase.Appearance
Fields
inactivePathColor
The color of the path itself when it is inactive in the editor
Declaration
[Tooltip("The color of the path itself when it is inactive in the editor")]
public Color inactivePathColor
Field Value
Type | Description |
---|---|
Color |
pathColor
The color of the path itself when it is active in the editor
Declaration
[Tooltip("The color of the path itself when it is active in the editor")]
public Color pathColor
Field Value
Type | Description |
---|---|
Color |
width
The width of the railroad-tracks that are drawn to represent the path
Declaration
[Tooltip("The width of the railroad-tracks that are drawn to represent the path")]
[Range(0, 10)]
public float width
Field Value
Type | Description |
---|---|
float |