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    Struct CinemachineFreeLookModifier.NoiseModifier.NoiseSettings

    Settings to apply to the IModifiableNoise component

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: Unity.Cinemachine
    Assembly: Unity.Cinemachine.dll
    Syntax
    [Serializable]
    public struct CinemachineFreeLookModifier.NoiseModifier.NoiseSettings

    Fields

    Amplitude

    Multiplier for the noise amplitude

    Declaration
    [Tooltip("Multiplier for the noise amplitude")]
    public float Amplitude
    Field Value
    Type Description
    float

    Frequency

    Multiplier for the noise frequency

    Declaration
    [Tooltip("Multiplier for the noise frequency")]
    public float Frequency
    Field Value
    Type Description
    float
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