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    Struct CinemachineFreeLook.Orbit

    Defines the height and radius of the Rig orbit

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: Unity.Cinemachine
    Assembly: Unity.Cinemachine.dll
    Syntax
    [Serializable]
    public struct CinemachineFreeLook.Orbit

    Constructors

    Orbit(float, float)

    Constructor with specific values

    Declaration
    public Orbit(float h, float r)
    Parameters
    Type Name Description
    float h

    Orbit height

    float r

    Orbit radius

    Fields

    m_Height

    Height relative to target

    Declaration
    public float m_Height
    Field Value
    Type Description
    float

    m_Radius

    Radius of orbit

    Declaration
    public float m_Radius
    Field Value
    Type Description
    float
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