Enum CinemachineDeoccluder.ObstacleAvoidance.ResolutionStrategy
The way in which the Deoccluder will attempt to preserve sight of the target.
Namespace: Unity.Cinemachine
Assembly: Unity.Cinemachine.dll
Syntax
public enum CinemachineDeoccluder.ObstacleAvoidance.ResolutionStrategy
Fields
Name | Description |
---|---|
PreserveCameraDistance | In addition to pulling the camera forward, an effort will be made to return the camera to its original distance from the target |
PreserveCameraHeight | In addition to pulling the camera forward, an effort will be made to return the camera to its original height |
PullCameraForward | Camera will be pulled forward along its Z axis until it is in front of the nearest obstacle |