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    Enum CinemachineCollider.ResolutionStrategy

    The way in which the Collider will attempt to preserve sight of the target.

    Namespace: Unity.Cinemachine
    Assembly: Unity.Cinemachine.dll
    Syntax
    public enum CinemachineCollider.ResolutionStrategy

    Fields

    Name Description
    PreserveCameraDistance

    In addition to pulling the camera forward, an effort will be made to return the camera to its original distance from the target

    PreserveCameraHeight

    In addition to pulling the camera forward, an effort will be made to return the camera to its original height

    PullCameraForward

    Camera will be pulled forward along its Z axis until it is in front of the nearest obstacle

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