docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Struct CinemachineBlenderSettings.CustomBlend

    Container specifying how two specific CinemachineCameras blend together.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: Unity.Cinemachine
    Assembly: Unity.Cinemachine.dll
    Syntax
    [Serializable]
    public struct CinemachineBlenderSettings.CustomBlend

    Fields

    Blend

    Blend curve definition

    Declaration
    [Tooltip("Blend curve definition")]
    [FormerlySerializedAs("m_Blend")]
    public CinemachineBlendDefinition Blend
    Field Value
    Type Description
    CinemachineBlendDefinition

    From

    When blending from a camera with this name

    Declaration
    [Tooltip("When blending from a camera with this name")]
    [FormerlySerializedAs("m_From")]
    public string From
    Field Value
    Type Description
    string

    To

    When blending to a camera with this name

    Declaration
    [Tooltip("When blending to a camera with this name")]
    [FormerlySerializedAs("m_To")]
    public string To
    Field Value
    Type Description
    string
    In This Article
    Back to top
    Copyright © 2025 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)