Struct CameraState.CustomBlendableItems.Item
Opaque structure represent extra blendable stuff and its weight. The base system ignores this data - it is intended for extension modules
Inherited Members
Namespace: Unity.Cinemachine
Assembly: Unity.Cinemachine.dll
Syntax
public struct CameraState.CustomBlendableItems.Item
Fields
Custom
The custom stuff that the extension module will consider
Declaration
public Object Custom
Field Value
Type | Description |
---|---|
Object |
Weight
The weight of the custom stuff. Must be 0...1
Declaration
public float Weight
Field Value
Type | Description |
---|---|
float |