Field DestroyPipelineOverride
Override component pipeline destruction. This needs to be done by the editor to support Undo.
Namespace: Unity.Cinemachine
Assembly: solution.dll
Syntax
public static CinemachineVirtualCamera.DestroyPipelineDelegate DestroyPipelineOverride
Returns
| Type | Description |
|---|---|
| CinemachineVirtualCamera.DestroyPipelineDelegate |