Method PrePipelineMutateCameraState
PrePipelineMutateCameraState(ref CameraState, float)
Sets the state's ReferenceLookAt, applying the offset.
Declaration
public override void PrePipelineMutateCameraState(ref CameraState curState, float deltaTime)
Parameters
Type | Name | Description |
---|---|---|
CameraState | curState | Input state that must be mutated |
float | deltaTime | Current effective deltaTime |