Class CinemachinePOV
This is a deprecated component. Use CinemachinePanTilt instead.
Inherited Members
Namespace: Unity.Cinemachine
Assembly: solution.dll
Syntax
[Obsolete("CinemachinePOV has been deprecated. Use CinemachinePanTilt instead")]
[AddComponentMenu("")]
[CameraPipeline(CinemachineCore.Stage.Aim)]
public class CinemachinePOV : CinemachineComponentBase, CinemachineFreeLookModifier.IModifierValueSource, AxisState.IRequiresInput
Fields
Name | Description |
---|---|
m_Apply |
Obsolete - no longer used |
m_Horizontal |
The Horizontal axis. Value is -180..180. Controls the horizontal orientation |
m_Horizontal |
Controls how automatic recentering of the Horizontal axis is accomplished |
m_Recenter |
Defines the recentering target: recentering goes here |
m_Vertical |
The Vertical axis. Value is -90..90. Controls the vertical orientation |
m_Vertical |
Controls how automatic recentering of the Vertical axis is accomplished |
Properties
Name | Description |
---|---|
Is |
True if component is enabled and has a LookAt defined |
Stage | Get the Cinemachine Pipeline stage that this component implements. Always returns the Aim stage |
Methods
Name | Description |
---|---|
Force |
Force the virtual camera to assume a given position and orientation. |
Get |
Get the horizonmtal and vertical angles that correspong to "at rest" position. |
Mutate |
Applies the axis values and orients the camera accordingly |
On |
Standard OnEnable call. Updates the input axis provider. |
On |
Notification that this virtual camera is going live. Base class implementation does nothing. |
Pre |
Does nothing |