Method OnTargetObjectWarped
OnTargetObjectWarped(Transform, Vector3)
This is called to notify the component that a target got warped, so that the component can update its internal state to make the camera also warp seamlessly. Base class implementation does nothing.
Declaration
public virtual void OnTargetObjectWarped(Transform target, Vector3 positionDelta)
Parameters
Type | Name | Description |
---|---|---|
Transform | target | The object that was warped |
Vector3 | positionDelta | The amount the target's position changed |