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    Class CinemachineInputAxisController.Reader

    Read an input value from legacy input or from and Input Action

    Inheritance
    object
    CinemachineInputAxisController.Reader
    Implements
    IInputAxisReader
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    Namespace: Unity.Cinemachine
    Assembly: solution.dll
    Syntax
    [Serializable]
    public sealed class CinemachineInputAxisController.Reader : IInputAxisReader

    Fields

    Name Description
    CancelDeltaTime

    Enable this if the input value is inherently dependent on frame time. For example, mouse deltas will naturally be bigger for longer frames, so should not normally be scaled by deltaTime.

    Methods

    Name Description
    GetValue(Object, Hints)

    Get the current value of the axis.

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