Class CinemachineInputAxisController.Reader
Read an input value from legacy input or from and Input Action
Implements
Inherited Members
Namespace: Unity.Cinemachine
Assembly: solution.dll
Syntax
[Serializable]
public sealed class CinemachineInputAxisController.Reader : IInputAxisReader
Fields
Name | Description |
---|---|
CancelDeltaTime | Enable this if the input value is inherently dependent on frame time. For example, mouse deltas will naturally be bigger for longer frames, so should not normally be scaled by deltaTime. |
Methods
Name | Description |
---|---|
GetValue(Object, Hints) | Get the current value of the axis. |