Field CancelDeltaTime
Enable this if the input value is inherently dependent on frame time. For example, mouse deltas will naturally be bigger for longer frames, so should not normally be scaled by deltaTime.
Namespace: Unity.Cinemachine
Assembly: solution.dll
Syntax
[Tooltip("Enable this if the input value is inherently dependent on frame time. For example, mouse deltas will naturally be bigger for longer frames, so in this case the default deltaTime scaling should be canceled.")]
public bool CancelDeltaTime
Returns
Type | Description |
---|---|
bool |