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    Field CancelDeltaTime

    Enable this if the input value is inherently dependent on frame time. For example, mouse deltas will naturally be bigger for longer frames, so should not normally be scaled by deltaTime.

    Namespace: Unity.Cinemachine
    Assembly: solution.dll
    Syntax
    [Tooltip("Enable this if the input value is inherently dependent on frame time.  For example, mouse deltas will naturally be bigger for longer frames, so in this case the default deltaTime scaling should be canceled.")]
    public bool CancelDeltaTime
    Returns
    Type Description
    bool
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