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    Field m_BindingMode

    The coordinate space to use when interpreting the offset from the target

    Namespace: Unity.Cinemachine
    Assembly: solution.dll
    Syntax
    [Header("Orbits")]
    [Tooltip("The coordinate space to use when interpreting the offset from the target.  This is also used to set the camera's Up vector, which will be maintained when aiming the camera.")]
    public BindingMode m_BindingMode
    Returns
    Type Description
    BindingMode
    In This Article
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