Field m_BindingMode
The coordinate space to use when interpreting the offset from the target
Namespace: Unity.Cinemachine
Assembly: solution.dll
Syntax
[Header("Orbits")]
[Tooltip("The coordinate space to use when interpreting the offset from the target. This is also used to set the camera's Up vector, which will be maintained when aiming the camera.")]
public BindingMode m_BindingMode
Returns
Type | Description |
---|---|
BindingMode |