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    Enum BindingMode

    The coordinate space to use when interpreting the offset from the target

    Namespace: Unity.Cinemachine.TargetTracking
    Assembly: solution.dll
    Syntax
    public enum BindingMode

    Fields

    Name Description
    LazyFollow

    Offsets will be calculated relative to the target, using Camera-local axes

    LockToTarget

    Camera will be bound to the Follow target using the target's local frame.

    LockToTargetNoRoll

    Camera will be bound to the Follow target using a frame of reference consisting of the target's local frame, with the roll zeroed out.

    LockToTargetOnAssign

    Camera will be bound to the Follow target using a frame of reference consisting of the target's local frame at the moment when the virtual camera was enabled, or when the target was assigned.

    LockToTargetWithWorldUp

    Camera will be bound to the Follow target using a frame of reference consisting of the target's local frame, with the tilt and roll zeroed out.

    WorldSpace

    Camera will be bound to the Follow target using a world space offset.

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