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    Delegate CinemachineFreeLook.CreateRigDelegate

    Override component pipeline creation. This needs to be done by the editor to support Undo. The override must do exactly the same thing as the CreatePipeline method in this class.

    Namespace: Unity.Cinemachine
    Assembly: solution.dll
    Syntax
    public delegate CinemachineVirtualCamera CinemachineFreeLook.CreateRigDelegate(CinemachineFreeLook vcam, string name, CinemachineVirtualCamera copyFrom)
    Parameters
    Type Name Description
    CinemachineFreeLook vcam
    string name
    CinemachineVirtualCamera copyFrom
    Returns
    Type Description
    CinemachineVirtualCamera
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