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    Field m_PositionUnits

    How to interpret the Path Position

    Namespace: Unity.Cinemachine
    Assembly: solution.dll
    Syntax
    [Tooltip("How to interpret the Path Position.  If set to Path Units, values are as follows: 0 represents the first waypoint on the path, 1 is the second, and so on.  Values in-between are points on the path in between the waypoints.  If set to Distance, then Path Position represents distance along the path.")]
    public CinemachinePathBase.PositionUnits m_PositionUnits
    Returns
    Type Description
    CinemachinePathBase.PositionUnits
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