Field m_PositionUnits
How to interpret the Path Position
Namespace: Unity.Cinemachine
Assembly: solution.dll
Syntax
[Tooltip("How to interpret the Path Position. If set to Path Units, values are as follows: 0 represents the first waypoint on the path, 1 is the second, and so on. Values in-between are points on the path in between the waypoints. If set to Distance, then Path Position represents distance along the path.")]
public CinemachinePathBase.PositionUnits m_PositionUnits
Returns
Type | Description |
---|---|
CinemachinePathBase.PositionUnits |