Enum CinemachinePathBase.PositionUnits
How to interpret the Path Position
Namespace: Unity.Cinemachine
Assembly: solution.dll
Syntax
public enum CinemachinePathBase.PositionUnits
Fields
Name | Description |
---|---|
Distance | Use Distance Along Path. Path will be sampled according to its Resolution setting, and a distance lookup table will be cached internally |
Normalized | Normalized units, where 0 is the start of the path, and 1 is the end. Path will be sampled according to its Resolution setting, and a distance lookup table will be cached internally |
PathUnits | Use PathPosition units, where 0 is first waypoint, 1 is second waypoint, etc |