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    Method PrePipelineMutateCameraState

    PrePipelineMutateCameraState(ref CameraState, float)

    Sets the state's ReferenceLookAt, applying the offset.

    Declaration
    public override void PrePipelineMutateCameraState(ref CameraState curState, float deltaTime)
    Parameters
    Type Name Description
    CameraState curState

    Input state that must be mutated

    float deltaTime

    Current effective deltaTime

    Overrides
    CinemachineComponentBase.PrePipelineMutateCameraState(ref CameraState, float)
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