Class CinemachineCollisionImpulseSource
If Physics or Physics 2D is part of the project, this would generate inpulse events.
Inheritance
CinemachineCollisionImpulseSource
Inherited Members
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: Unity.Cinemachine
Assembly: solution.dll
Syntax
[AddComponentMenu("")]
public class CinemachineCollisionImpulseSource : CinemachineImpulseSource