Field ImpulseDefinition
This defines the complete impulse signal that will be broadcast.
Namespace: Unity.Cinemachine
Assembly: solution.dll
Syntax
[FormerlySerializedAs("m_ImpulseDefinition")]
public CinemachineImpulseDefinition ImpulseDefinition
Returns
| Type | Description |
|---|---|
| CinemachineImpulseDefinition |