Field DefaultBlend
The blend which is used if you don't explicitly define a blend between two Virtual Cameras.
Namespace: Unity.Cinemachine
Assembly: solution.dll
Syntax
[Tooltip("The blend that is used in cases where you haven't explicitly defined a blend between two Virtual Cameras")]
[FormerlySerializedAs("m_DefaultBlend")]
public CinemachineBlendDefinition DefaultBlend
Returns
Type | Description |
---|---|
CinemachineBlendDefinition |