Class CinemachineTrack
Timeline track for Cinemachine virtual camera activation
Inherited Members
UnityEngine.Timeline.TrackAsset.m_Clips
UnityEngine.Timeline.TrackAsset.OnBeforeTrackSerialize()
UnityEngine.Timeline.TrackAsset.OnAfterTrackDeserialize()
UnityEngine.Timeline.TrackAsset.GetClips()
UnityEngine.Timeline.TrackAsset.GetChildTracks()
UnityEngine.Timeline.TrackAsset.CreateCurves(System.String)
UnityEngine.Timeline.TrackAsset.CreateTrackMixer(UnityEngine.Playables.PlayableGraph, UnityEngine.GameObject, System.Int32)
UnityEngine.Timeline.TrackAsset.CreatePlayable(UnityEngine.Playables.PlayableGraph, UnityEngine.GameObject)
UnityEngine.Timeline.TrackAsset.CreateDefaultClip()
UnityEngine.Timeline.TrackAsset.CreateClip<T>()
UnityEngine.Timeline.TrackAsset.CreateMarker(System.Type, System.Double)
UnityEngine.Timeline.TrackAsset.CreateMarker<T>(System.Double)
UnityEngine.Timeline.TrackAsset.DeleteMarker(UnityEngine.Timeline.IMarker)
UnityEngine.Timeline.TrackAsset.GetMarkers()
UnityEngine.Timeline.TrackAsset.GetMarkerCount()
UnityEngine.Timeline.TrackAsset.GetMarker(System.Int32)
UnityEngine.Timeline.TrackAsset.GatherProperties(UnityEngine.Playables.PlayableDirector, UnityEngine.Timeline.IPropertyCollector)
UnityEngine.Timeline.TrackAsset.OnCreateClip(UnityEngine.Timeline.TimelineClip)
UnityEngine.Timeline.TrackAsset.CalculateItemsHash()
UnityEngine.Timeline.TrackAsset.CreatePlayable(UnityEngine.Playables.PlayableGraph, UnityEngine.GameObject, UnityEngine.Timeline.TimelineClip)
UnityEngine.Timeline.TrackAsset.GetAnimationClipHash(UnityEngine.AnimationClip)
UnityEngine.Timeline.TrackAsset.start
UnityEngine.Timeline.TrackAsset.end
UnityEngine.Timeline.TrackAsset.duration
UnityEngine.Timeline.TrackAsset.muted
UnityEngine.Timeline.TrackAsset.mutedInHierarchy
UnityEngine.Timeline.TrackAsset.timelineAsset
UnityEngine.Timeline.TrackAsset.parent
UnityEngine.Timeline.TrackAsset.isEmpty
UnityEngine.Timeline.TrackAsset.hasClips
UnityEngine.Timeline.TrackAsset.hasCurves
UnityEngine.Timeline.TrackAsset.isSubTrack
UnityEngine.Timeline.TrackAsset.outputs
UnityEngine.Timeline.TrackAsset.curves
UnityEngine.Timeline.TrackAsset.locked
UnityEngine.Timeline.TrackAsset.lockedInHierarchy
UnityEngine.Timeline.TrackAsset.supportsNotifications
Namespace: Global Namespace
Syntax
[Serializable]
[TrackClipType(typeof(CinemachineShot))]
[TrackBindingType(typeof(CinemachineBrain), TrackBindingFlags.None)]
[TrackColor(0.53F, 0F, 0.08F)]
public class CinemachineTrack : TrackAsset, ISerializationCallbackReceiver, IPropertyPreview, ICurvesOwner
Methods
CreateTrackMixer(PlayableGraph, GameObject, Int32)
TrackAsset implementation
Declaration
public override Playable CreateTrackMixer(PlayableGraph graph, GameObject go, int inputCount)
Parameters
Type | Name | Description |
---|---|---|
PlayableGraph | graph | |
GameObject | go | |
Int32 | inputCount |
Returns
Type | Description |
---|---|
Playable |