Class CinemachineStoryboard | Cinemachine | 2.5.0
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    Class CinemachineStoryboard

    An add-on module for Cinemachine Virtual Camera that places an image in screen space over the camera's output.

    Inheritance
    Object
    Object
    Component
    Behaviour
    MonoBehaviour
    CinemachineExtension
    CinemachineStoryboard
    Inherited Members
    CinemachineExtension.Epsilon
    CinemachineExtension.VirtualCamera
    CinemachineExtension.Awake()
    CinemachineExtension.OnDestroy()
    CinemachineExtension.InvokePostPipelineStageCallback(CinemachineVirtualCameraBase, CinemachineCore.Stage, CameraState, Single)
    CinemachineExtension.OnTargetObjectWarped(Transform, Vector3)
    CinemachineExtension.OnTransitionFromCamera(ICinemachineCamera, Vector3, Single)
    CinemachineExtension.GetExtraState<T>(ICinemachineCamera)
    CinemachineExtension.GetAllExtraStates<T>()
    MonoBehaviour.IsInvoking()
    MonoBehaviour.CancelInvoke()
    MonoBehaviour.Invoke(String, Single)
    MonoBehaviour.InvokeRepeating(String, Single, Single)
    MonoBehaviour.CancelInvoke(String)
    MonoBehaviour.IsInvoking(String)
    MonoBehaviour.StartCoroutine(String)
    MonoBehaviour.StartCoroutine(String, Object)
    MonoBehaviour.StartCoroutine(IEnumerator)
    MonoBehaviour.StartCoroutine_Auto(IEnumerator)
    MonoBehaviour.StopCoroutine(IEnumerator)
    MonoBehaviour.StopCoroutine(Coroutine)
    MonoBehaviour.StopCoroutine(String)
    MonoBehaviour.StopAllCoroutines()
    MonoBehaviour.print(Object)
    MonoBehaviour.useGUILayout
    MonoBehaviour.runInEditMode
    Behaviour.enabled
    Behaviour.isActiveAndEnabled
    Component.GetComponent(Type)
    Component.GetComponent<T>()
    Component.TryGetComponent(Type, Component)
    Component.TryGetComponent<T>(T)
    Component.GetComponent(String)
    Component.GetComponentInChildren(Type, Boolean)
    Component.GetComponentInChildren(Type)
    Component.GetComponentInChildren<T>(Boolean)
    Component.GetComponentInChildren<T>()
    Component.GetComponentsInChildren(Type, Boolean)
    Component.GetComponentsInChildren(Type)
    Component.GetComponentsInChildren<T>(Boolean)
    Component.GetComponentsInChildren<T>(Boolean, List<T>)
    Component.GetComponentsInChildren<T>()
    Component.GetComponentsInChildren<T>(List<T>)
    Component.GetComponentInParent(Type)
    Component.GetComponentInParent<T>()
    Component.GetComponentsInParent(Type, Boolean)
    Component.GetComponentsInParent(Type)
    Component.GetComponentsInParent<T>(Boolean)
    Component.GetComponentsInParent<T>(Boolean, List<T>)
    Component.GetComponentsInParent<T>()
    Component.GetComponents(Type)
    Component.GetComponents(Type, List<Component>)
    Component.GetComponents<T>(List<T>)
    Component.GetComponents<T>()
    Component.CompareTag(String)
    Component.SendMessageUpwards(String, Object, SendMessageOptions)
    Component.SendMessageUpwards(String, Object)
    Component.SendMessageUpwards(String)
    Component.SendMessageUpwards(String, SendMessageOptions)
    Component.SendMessage(String, Object)
    Component.SendMessage(String)
    Component.SendMessage(String, Object, SendMessageOptions)
    Component.SendMessage(String, SendMessageOptions)
    Component.BroadcastMessage(String, Object, SendMessageOptions)
    Component.BroadcastMessage(String, Object)
    Component.BroadcastMessage(String)
    Component.BroadcastMessage(String, SendMessageOptions)
    Component.transform
    Component.gameObject
    Component.tag
    Component.rigidbody
    Component.rigidbody2D
    Component.camera
    Component.light
    Component.animation
    Component.constantForce
    Component.renderer
    Component.audio
    Component.networkView
    Component.collider
    Component.collider2D
    Component.hingeJoint
    Component.particleSystem
    Object.GetInstanceID()
    Object.GetHashCode()
    Object.Equals(Object)
    Object.Instantiate(Object, Vector3, Quaternion)
    Object.Instantiate(Object, Vector3, Quaternion, Transform)
    Object.Instantiate(Object)
    Object.Instantiate(Object, Transform)
    Object.Instantiate(Object, Transform, Boolean)
    Object.Instantiate<T>(T)
    Object.Instantiate<T>(T, Vector3, Quaternion)
    Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
    Object.Instantiate<T>(T, Transform)
    Object.Instantiate<T>(T, Transform, Boolean)
    Object.Destroy(Object, Single)
    Object.Destroy(Object)
    Object.DestroyImmediate(Object, Boolean)
    Object.DestroyImmediate(Object)
    Object.FindObjectsOfType(Type)
    Object.FindObjectsOfType(Type, Boolean)
    Object.DontDestroyOnLoad(Object)
    Object.DestroyObject(Object, Single)
    Object.DestroyObject(Object)
    Object.FindSceneObjectsOfType(Type)
    Object.FindObjectsOfTypeIncludingAssets(Type)
    Object.FindObjectsOfType<T>()
    UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
    Object.FindObjectOfType<T>()
    UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
    Object.FindObjectsOfTypeAll(Type)
    Object.FindObjectOfType(Type)
    Object.FindObjectOfType(Type, Boolean)
    Object.ToString()
    Object.name
    Object.hideFlags
    Namespace: Cinemachine
    Syntax
    [DocumentationSorting(DocumentationSortingAttribute.Level.UserRef)]
    [AddComponentMenu("")]
    [ExecuteInEditMode]
    public class CinemachineStoryboard : CinemachineExtension

    Fields

    m_Alpha

    Declaration
    [Tooltip("The opacity of the image.  0 is transparent, 1 is opaque")]
    [Range(0F, 1F)]
    public float m_Alpha
    Field Value
    Type Description
    Single

    m_Aspect

    Declaration
    [Tooltip("How to handle differences between image aspect and screen aspect")]
    public CinemachineStoryboard.FillStrategy m_Aspect
    Field Value
    Type Description
    CinemachineStoryboard.FillStrategy

    m_Center

    Declaration
    [Tooltip("The screen-space position at which to display the image.  Zero is center")]
    public Vector2 m_Center
    Field Value
    Type Description
    Vector2

    m_Image

    Declaration
    [Tooltip("The image to display")]
    public Texture m_Image
    Field Value
    Type Description
    Texture

    m_MuteCamera

    Declaration
    [Tooltip("If checked, Camera transform will not be controlled by this virtual camera")]
    public bool m_MuteCamera
    Field Value
    Type Description
    Boolean

    m_Rotation

    Declaration
    [Tooltip("The screen-space rotation to apply to the image")]
    public Vector3 m_Rotation
    Field Value
    Type Description
    Vector3

    m_Scale

    Declaration
    [Tooltip("The screen-space scaling to apply to the image")]
    public Vector2 m_Scale
    Field Value
    Type Description
    Vector2

    m_ShowImage

    Declaration
    [Tooltip("If checked, the specified image will be displayed as an overlay over the virtual camera's output")]
    public bool m_ShowImage
    Field Value
    Type Description
    Boolean

    m_SplitView

    Declaration
    [Range(-1F, 1F)]
    [Tooltip("Wipe the image on and off horizontally")]
    public float m_SplitView
    Field Value
    Type Description
    Single

    m_SyncScale

    Declaration
    [Tooltip("If checked, X and Y scale are synchronized")]
    public bool m_SyncScale
    Field Value
    Type Description
    Boolean

    s_StoryboardGlobalMute

    Declaration
    [Tooltip("If checked, all storyboards are globally muted")]
    public static bool s_StoryboardGlobalMute
    Field Value
    Type Description
    Boolean

    Methods

    ConnectToVcam(Boolean)

    Declaration
    protected override void ConnectToVcam(bool connect)
    Parameters
    Type Name Description
    Boolean connect
    Overrides
    CinemachineExtension.ConnectToVcam(Boolean)

    PostPipelineStageCallback(CinemachineVirtualCameraBase, CinemachineCore.Stage, ref CameraState, Single)

    Standard CinemachineExtension callback

    Declaration
    protected override void PostPipelineStageCallback(CinemachineVirtualCameraBase vcam, CinemachineCore.Stage stage, ref CameraState state, float wipeAmountTime)
    Parameters
    Type Name Description
    CinemachineVirtualCameraBase vcam
    CinemachineCore.Stage stage
    CameraState state
    Single wipeAmountTime
    Overrides
    CinemachineExtension.PostPipelineStageCallback(CinemachineVirtualCameraBase, CinemachineCore.Stage, ref CameraState, Single)
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