Class CinemachineConfiner | Cinemachine | 2.5.0
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    Class CinemachineConfiner

    An add-on module for Cinemachine Virtual Camera that post-processes the final position of the virtual camera. It will confine the virtual camera's position to the volume specified in the Bounding Volume field.

    Inheritance
    Object
    Object
    Component
    Behaviour
    MonoBehaviour
    CinemachineExtension
    CinemachineConfiner
    Inherited Members
    CinemachineExtension.Epsilon
    CinemachineExtension.VirtualCamera
    CinemachineExtension.Awake()
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    CinemachineExtension.ConnectToVcam(Boolean)
    CinemachineExtension.InvokePostPipelineStageCallback(CinemachineVirtualCameraBase, CinemachineCore.Stage, CameraState, Single)
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    Namespace: Cinemachine
    Syntax
    [DocumentationSorting(DocumentationSortingAttribute.Level.UserRef)]
    [AddComponentMenu("")]
    [ExecuteInEditMode]
    public class CinemachineConfiner : CinemachineExtension

    Fields

    m_BoundingShape2D

    The 2D shape within which the camera is to be contained.

    Declaration
    [Tooltip("The 2D shape within which the camera is to be contained")]
    public Collider2D m_BoundingShape2D
    Field Value
    Type Description
    Collider2D

    m_BoundingVolume

    The volume within which the camera is to be contained.

    Declaration
    [Tooltip("The volume within which the camera is to be contained")]
    public Collider m_BoundingVolume
    Field Value
    Type Description
    Collider

    m_ConfineMode

    The confiner can operate using a 2D bounding shape or a 3D bounding volume

    Declaration
    [Tooltip("The confiner can operate using a 2D bounding shape or a 3D bounding volume")]
    public CinemachineConfiner.Mode m_ConfineMode
    Field Value
    Type Description
    CinemachineConfiner.Mode

    m_ConfineScreenEdges

    If camera is orthographic, screen edges will be confined to the volume.

    Declaration
    [Tooltip("If camera is orthographic, screen edges will be confined to the volume.  If not checked, then only the camera center will be confined")]
    public bool m_ConfineScreenEdges
    Field Value
    Type Description
    Boolean

    m_Damping

    How gradually to return the camera to the bounding volume if it goes beyond the borders

    Declaration
    [Tooltip("How gradually to return the camera to the bounding volume if it goes beyond the borders.  Higher numbers are more gradual.")]
    [Range(0F, 10F)]
    public float m_Damping
    Field Value
    Type Description
    Single

    Properties

    IsValid

    Check if the bounding volume is defined

    Declaration
    public bool IsValid { get; }
    Property Value
    Type Description
    Boolean

    Methods

    CameraWasDisplaced(CinemachineVirtualCameraBase)

    See whether the virtual camera has been moved by the confiner

    Declaration
    public bool CameraWasDisplaced(CinemachineVirtualCameraBase vcam)
    Parameters
    Type Name Description
    CinemachineVirtualCameraBase vcam

    The virtual camera in question. This might be different from the virtual camera that owns the confiner, in the event that the camera has children

    Returns
    Type Description
    Boolean

    True if the virtual camera has been repositioned

    InvalidatePathCache()

    Call this if the bounding shape's points change at runtime

    Declaration
    public void InvalidatePathCache()

    PostPipelineStageCallback(CinemachineVirtualCameraBase, CinemachineCore.Stage, ref CameraState, Single)

    Callback to to the camera confining

    Declaration
    protected override void PostPipelineStageCallback(CinemachineVirtualCameraBase vcam, CinemachineCore.Stage stage, ref CameraState state, float deltaTime)
    Parameters
    Type Name Description
    CinemachineVirtualCameraBase vcam
    CinemachineCore.Stage stage
    CameraState state
    Single deltaTime
    Overrides
    CinemachineExtension.PostPipelineStageCallback(CinemachineVirtualCameraBase, CinemachineCore.Stage, ref CameraState, Single)
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