Class CinemachineTrack
Timeline track for Cinemachine virtual camera activation
Inherited Members
TrackAsset.m_Clips
TrackAsset.OnBeforeTrackSerialize()
TrackAsset.OnAfterTrackDeserialize()
TrackAsset.GetClips()
TrackAsset.GetChildTracks()
TrackAsset.CreatePlayable(PlayableGraph, GameObject)
TrackAsset.CreateDefaultClip()
TrackAsset.CreateClip<T>()
TrackAsset.DeleteClip(TimelineClip)
TrackAsset.DeleteMarker(IMarker)
TrackAsset.GetMarkers()
TrackAsset.GetMarkerCount()
TrackAsset.GatherProperties(PlayableDirector, IPropertyCollector)
TrackAsset.OnCreateClip(TimelineClip)
TrackAsset.CalculateItemsHash()
TrackAsset.CreatePlayable(PlayableGraph, GameObject, TimelineClip)
TrackAsset.CanCreateTrackMixer()
TrackAsset.GetAnimationClipHash(AnimationClip)
TrackAsset.start
TrackAsset.end
TrackAsset.duration
TrackAsset.muted
TrackAsset.mutedInHierarchy
TrackAsset.timelineAsset
TrackAsset.parent
TrackAsset.isEmpty
TrackAsset.hasClips
TrackAsset.hasCurves
TrackAsset.isSubTrack
TrackAsset.outputs
TrackAsset.curves
TrackAsset.locked
TrackAsset.lockedInHierarchy
TrackAsset.supportsNotifications
Object.InstantiateAsync<T>(T)
Object.InstantiateAsync<T>(T, Transform)
Object.InstantiateAsync<T>(T, Vector3, Quaternion)
Object.InstantiateAsync<T>(T, Transform, Vector3, Quaternion)
Object.InstantiateAsync<T>(T, InstantiateParameters)
Object.InstantiateAsync<T>(T, Vector3, Quaternion, InstantiateParameters)
Object.Instantiate<T>(T, InstantiateParameters)
Object.Instantiate<T>(T, Vector3, Quaternion, InstantiateParameters)
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: Global Namespace
Assembly: Cinemachine.dll
Syntax
[Serializable]
[TrackClipType(typeof(CinemachineShot))]
[TrackBindingType(typeof(CinemachineBrain), TrackBindingFlags.None)]
[TrackColor(0.53, 0, 0.08)]
public class CinemachineTrack : TrackAsset, IPlayableAsset, ISerializationCallbackReceiver, IPropertyPreview
Methods
CreateTrackMixer(PlayableGraph, GameObject, int)
Declaration
public override Playable CreateTrackMixer(PlayableGraph graph, GameObject go, int inputCount)
Parameters
Type | Name | Description |
---|---|---|
PlayableGraph | graph | |
GameObject | go | |
int | inputCount |
Returns
Type | Description |
---|---|
Playable |
Overrides
Implements
UnityEngine.Timeline.IPropertyPreview