Struct CharacterInterpolationRememberTransformSystem.Singleton
Singleton component holding global time data for interpolation calculations
Inherited Members
Namespace: Unity.CharacterController
Syntax
public struct Singleton : IComponentData, IQueryTypeParameter
Fields
InterpolationDeltaTime
Represents the duration of an interpolation between two fixed updates
Declaration
public float InterpolationDeltaTime
Field Value
Type | Description |
---|---|
Single |
LastTimeRememberedInterpolationTransforms
Represents the elapsed time when we last remembered the transforms characters should be interpolating from
Declaration
public double LastTimeRememberedInterpolationTransforms
Field Value
Type | Description |
---|---|
Double |