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    Enum X86.RoundingMode

    Rounding mode flags

    Namespace: Unity.Burst.Intrinsics
    Assembly: Unity.Burst.dll
    Syntax
    [Flags]
    public enum X86.RoundingMode

    Fields

    Name Description
    FROUND_CEIL

    Round using Ceiling function without suppressing exceptions

    FROUND_CEIL_NOEXC

    Round using Ceiling function and suppressing exceptions

    FROUND_CUR_DIRECTION

    Round to current direction

    FROUND_FLOOR

    Round using Floor function without suppressing exceptions

    FROUND_FLOOR_NOEXC

    Round using Floor function and suppressing exceptions

    FROUND_NEARBYINT

    Round using MXCSR.RC and suppressing exceptions

    FROUND_NINT

    Round to the nearest integer without suppressing exceptions

    FROUND_NINT_NOEXC

    Round to nearest integer and suppressing exceptions

    FROUND_NO_EXC

    Suppress exceptions

    FROUND_RAISE_EXC

    Do not suppress exceptions

    FROUND_RINT

    Round using MXCSR.RC without suppressing exceptions

    FROUND_RINT_NOEXC

    Round using MXCSR.RC and suppressing exceptions

    FROUND_TO_NEAREST_INT

    Round to the nearest integer

    FROUND_TO_NEG_INF

    Round to negative infinity

    FROUND_TO_POS_INF

    Round to positive infinity

    FROUND_TO_ZERO

    Round to zero

    FROUND_TRUNC

    Round by truncating without suppressing exceptions

    FROUND_TRUNC_NOEXC

    Round by truncating and suppressing exceptions

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