Enum OptimizeFor
How the code should be optimized.
Namespace: Unity.Burst
Syntax
public enum OptimizeFor
Fields
Name | Description | Value |
---|---|---|
Balanced | Optimize for balanced compilation - ensuring that good performance is obtained while keeping compile time as low as possible. |
|
Default | The default optimization mode - uses Balanced. |
|
FastCompilation | Optimize for fast compilation - the compiler should perform some optimization, but take as little time as possible to do it. |
|
Performance | Optimize for performance - the compiler should make the most optimal binary possible. |
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Size | Optimize for size - the compiler should make the smallest binary possible. |