Class WaitUnit
Inherited Members
Namespace: Ludiq.Bolt
Syntax
[UnitCategory("Time")]
public abstract class WaitUnit : Unit, IUnit, IGraphElementWithDebugData, IGraphElement, IGraphChild, IObservableDisposable, IDisposable, INotifiedCollectionChild<IGraph>, ICollectionChild<IGraph>, IPrewarmable, IIdentifiable, INotifyPropertyChanged, ISerializationCallbackReceiver
Properties
enter
The moment at which to start the delay.
Declaration
[DoNotSerialize]
[UnitPortDisplay(showLabel = false)]
public ControlInput enter { get; }
Property Value
| Type | Description |
|---|---|
| ControlInput |
exit
The action to execute after the delay has elapsed.
Declaration
[DoNotSerialize]
[UnitPortDisplay(showLabel = false)]
public ControlOutput exit { get; }
Property Value
| Type | Description |
|---|---|
| ControlOutput |
Methods
Await(Flow)
Declaration
protected abstract IEnumerator Await(Flow flow)
Parameters
| Type | Name | Description |
|---|---|---|
| Flow | flow |
Returns
| Type | Description |
|---|---|
| IEnumerator |
Definition()
Declaration
protected override void Definition()
Overrides
Ludiq.Bolt.Unit<Ludiq.Bolt.FlowGraph>.Definition()