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    Class ControlOutput

    Inheritance
    Object
    UnitPort<ControlOutputData, ControlInput, IUnitInputPort, ControlConnection, ControlOutputDefinition>
    ControlOutput
    Inherited Members
    UnitPort<ControlOutputData, ControlInput, IUnitInputPort, ControlConnection, ControlOutputDefinition>.key
    UnitPort<ControlOutputData, ControlInput, IUnitInputPort, ControlConnection, ControlOutputDefinition>.unit
    UnitPort<ControlOutputData, ControlInput, IUnitInputPort, ControlConnection, ControlOutputDefinition>.ICollectionChild<IUnit>.parent
    UnitPort<ControlOutputData, ControlInput, IUnitInputPort, ControlConnection, ControlOutputDefinition>.ICollectionChild<IGraphElement>.parent
    UnitPort<ControlOutputData, ControlInput, IUnitInputPort, ControlConnection, ControlOutputDefinition>.parentGraph
    UnitPort<ControlOutputData, ControlInput, IUnitInputPort, ControlConnection, ControlOutputDefinition>.IGraphChild.parentGraph
    UnitPort<ControlOutputData, ControlInput, IUnitInputPort, ControlConnection, ControlOutputDefinition>.IGraphChild.associatedElement
    UnitPort<ControlOutputData, ControlInput, IUnitInputPort, ControlConnection, ControlOutputDefinition>.definition
    UnitPort<ControlOutputData, ControlInput, IUnitInputPort, ControlConnection, ControlOutputDefinition>.IUnitPort.definition
    UnitPort<ControlOutputData, ControlInput, IUnitInputPort, ControlConnection, ControlOutputDefinition>.relations
    UnitPort<ControlOutputData, ControlInput, IUnitInputPort, ControlConnection, ControlOutputDefinition>.data
    UnitPort<ControlOutputData, ControlInput, IUnitInputPort, ControlConnection, ControlOutputDefinition>.hasData
    UnitPort<ControlOutputData, ControlInput, IUnitInputPort, ControlConnection, ControlOutputDefinition>.validConnections
    UnitPort<ControlOutputData, ControlInput, IUnitInputPort, ControlConnection, ControlOutputDefinition>.invalidConnections
    UnitPort<ControlOutputData, ControlInput, IUnitInputPort, ControlConnection, ControlOutputDefinition>.validConnectedPorts
    UnitPort<ControlOutputData, ControlInput, IUnitInputPort, ControlConnection, ControlOutputDefinition>.invalidConnectedPorts
    UnitPort<ControlOutputData, ControlInput, IUnitInputPort, ControlConnection, ControlOutputDefinition>.IUnitPort.data
    UnitPort<ControlOutputData, ControlInput, IUnitInputPort, ControlConnection, ControlOutputDefinition>.IUnitPort.validConnectedPorts
    UnitPort<ControlOutputData, ControlInput, IUnitInputPort, ControlConnection, ControlOutputDefinition>.IUnitPort.invalidConnectedPorts
    UnitPort<ControlOutputData, ControlInput, IUnitInputPort, ControlConnection, ControlOutputDefinition>.IUnitPort.validConnections
    UnitPort<ControlOutputData, ControlInput, IUnitInputPort, ControlConnection, ControlOutputDefinition>.connections
    UnitPort<ControlOutputData, ControlInput, IUnitInputPort, ControlConnection, ControlOutputDefinition>.connectedPorts
    UnitPort<ControlOutputData, ControlInput, IUnitInputPort, ControlConnection, ControlOutputDefinition>.hasAnyConnection
    UnitPort<ControlOutputData, ControlInput, IUnitInputPort, ControlConnection, ControlOutputDefinition>.hasValidConnection
    UnitPort<ControlOutputData, ControlInput, IUnitInputPort, ControlConnection, ControlOutputDefinition>.hasInvalidConnection
    UnitPort<ControlOutputData, ControlInput, IUnitInputPort, ControlConnection, ControlOutputDefinition>.CanValidlyConnectTo(IUnitPort)
    UnitPort<ControlOutputData, ControlInput, IUnitInputPort, ControlConnection, ControlOutputDefinition>.CanInvalidlyConnectTo(IUnitPort)
    UnitPort<ControlOutputData, ControlInput, IUnitInputPort, ControlConnection, ControlOutputDefinition>.ValidlyConnectTo(IUnitPort)
    UnitPort<ControlOutputData, ControlInput, IUnitInputPort, ControlConnection, ControlOutputDefinition>.InvalidlyConnectTo(IUnitPort)
    UnitPort<ControlOutputData, ControlInput, IUnitInputPort, ControlConnection, ControlOutputDefinition>.Disconnect()
    UnitPort<ControlOutputData, ControlInput, IUnitInputPort, ControlConnection, ControlOutputDefinition>.CanConnectToValid(ControlInput)
    UnitPort<ControlOutputData, ControlInput, IUnitInputPort, ControlConnection, ControlOutputDefinition>.CanConnectToInvalid(IUnitInputPort)
    UnitPort<ControlOutputData, ControlInput, IUnitInputPort, ControlConnection, ControlOutputDefinition>.ConnectToValid(ControlInput)
    UnitPort<ControlOutputData, ControlInput, IUnitInputPort, ControlConnection, ControlOutputDefinition>.ConnectToInvalid(IUnitInputPort)
    UnitPort<ControlOutputData, ControlInput, IUnitInputPort, ControlConnection, ControlOutputDefinition>.DisconnectFromValid(ControlInput)
    UnitPort<ControlOutputData, ControlInput, IUnitInputPort, ControlConnection, ControlOutputDefinition>.DisconnectFromInvalid(IUnitInputPort)
    UnitPort<ControlOutputData, ControlInput, IUnitInputPort, ControlConnection, ControlOutputDefinition>.CompatiblePort(IUnit)
    UnitPort<ControlOutputData, ControlInput, IUnitInputPort, ControlConnection, ControlOutputDefinition>.ConnectInvalid(IUnitOutputPort, IUnitInputPort)
    UnitPort<ControlOutputData, ControlInput, IUnitInputPort, ControlConnection, ControlOutputDefinition>.DisconnectInvalid(IUnitOutputPort, IUnitInputPort)
    UnitPort<ControlOutputData, ControlInput, IUnitInputPort, ControlConnection, ControlOutputDefinition>.Dispose()
    UnitPort<ControlOutputData, ControlInput, IUnitInputPort, ControlConnection, ControlOutputDefinition>.IsDisposed
    UnitPort<ControlOutputData, ControlInput, IUnitInputPort, ControlConnection, ControlOutputDefinition>.ToString()
    UnitPort<ControlOutputData, ControlInput, IUnitInputPort, ControlConnection, ControlOutputDefinition>.PropertyChanged
    UnitPort<ControlOutputData, ControlInput, IUnitInputPort, ControlConnection, ControlOutputDefinition>.OnPropertyChanged(Object, PropertyChangedEventArgs)
    UnitPort<ControlOutputData, ControlInput, IUnitInputPort, ControlConnection, ControlOutputDefinition>.OnPropertyChanged(String)
    Namespace: Ludiq.Bolt
    Syntax
    public sealed class ControlOutput : UnitPort<ControlOutputData, ControlInput, IUnitInputPort, ControlConnection, ControlOutputDefinition>, IUnitControlPort, IUnitOutputPort, IUnitPort, IGraphElementModule, IGraphChild, IObservableDisposable, IDisposable, ICollectionChild<IGraphElement>, ICollectionChild<IUnit>, INotifyPropertyChanged

    Constructors

    ControlOutput(ControlOutputDefinition)

    Declaration
    public ControlOutput(ControlOutputDefinition definition)
    Parameters
    Type Name Description
    ControlOutputDefinition definition

    ControlOutput(String)

    Declaration
    public ControlOutput(string key)
    Parameters
    Type Name Description
    String key

    Properties

    connection

    Declaration
    public ControlConnection connection { get; }
    Property Value
    Type Description
    ControlConnection

    data

    Declaration
    public override ControlOutputData data { get; }
    Property Value
    Type Description
    ControlOutputData
    Overrides
    Ludiq.Bolt.UnitPort<Ludiq.Bolt.ControlOutputData, Ludiq.Bolt.ControlInput, Ludiq.Bolt.IUnitInputPort, Ludiq.Bolt.ControlConnection, Ludiq.Bolt.ControlOutputDefinition>.data

    hasValidConnection

    Declaration
    public override bool hasValidConnection { get; }
    Property Value
    Type Description
    Boolean
    Overrides
    Ludiq.Bolt.UnitPort<Ludiq.Bolt.ControlOutputData, Ludiq.Bolt.ControlInput, Ludiq.Bolt.IUnitInputPort, Ludiq.Bolt.ControlConnection, Ludiq.Bolt.ControlOutputDefinition>.hasValidConnection
    Implements
    IUnitPort.hasValidConnection

    invalidConnectedPorts

    Declaration
    public override IEnumerable<IUnitInputPort> invalidConnectedPorts { get; }
    Property Value
    Type Description
    IEnumerable<IUnitInputPort>
    Overrides
    Ludiq.Bolt.UnitPort<Ludiq.Bolt.ControlOutputData, Ludiq.Bolt.ControlInput, Ludiq.Bolt.IUnitInputPort, Ludiq.Bolt.ControlConnection, Ludiq.Bolt.ControlOutputDefinition>.invalidConnectedPorts

    invalidConnections

    Declaration
    public override IEnumerable<InvalidConnection> invalidConnections { get; }
    Property Value
    Type Description
    IEnumerable<InvalidConnection>
    Overrides
    Ludiq.Bolt.UnitPort<Ludiq.Bolt.ControlOutputData, Ludiq.Bolt.ControlInput, Ludiq.Bolt.IUnitInputPort, Ludiq.Bolt.ControlConnection, Ludiq.Bolt.ControlOutputDefinition>.invalidConnections
    Implements
    IUnitPort.invalidConnections

    isCoroutine

    Declaration
    public bool isCoroutine { get; }
    Property Value
    Type Description
    Boolean

    isExternal

    Declaration
    public bool isExternal { get; }
    Property Value
    Type Description
    Boolean

    isRoot

    Declaration
    public bool isRoot { get; }
    Property Value
    Type Description
    Boolean

    validConnectedPorts

    Declaration
    public override IEnumerable<ControlInput> validConnectedPorts { get; }
    Property Value
    Type Description
    IEnumerable<ControlInput>
    Overrides
    Ludiq.Bolt.UnitPort<Ludiq.Bolt.ControlOutputData, Ludiq.Bolt.ControlInput, Ludiq.Bolt.IUnitInputPort, Ludiq.Bolt.ControlConnection, Ludiq.Bolt.ControlOutputDefinition>.validConnectedPorts

    validConnections

    Declaration
    public override IEnumerable<ControlConnection> validConnections { get; }
    Property Value
    Type Description
    IEnumerable<ControlConnection>
    Overrides
    Ludiq.Bolt.UnitPort<Ludiq.Bolt.ControlOutputData, Ludiq.Bolt.ControlInput, Ludiq.Bolt.IUnitInputPort, Ludiq.Bolt.ControlConnection, Ludiq.Bolt.ControlOutputDefinition>.validConnections

    Methods

    CanConnectToValid(ControlInput)

    Declaration
    public override bool CanConnectToValid(ControlInput port)
    Parameters
    Type Name Description
    ControlInput port
    Returns
    Type Description
    Boolean
    Overrides
    Ludiq.Bolt.UnitPort<Ludiq.Bolt.ControlOutputData, Ludiq.Bolt.ControlInput, Ludiq.Bolt.IUnitInputPort, Ludiq.Bolt.ControlConnection, Ludiq.Bolt.ControlOutputDefinition>.CanConnectToValid(Ludiq.Bolt.ControlInput)

    CompatiblePort(IUnit)

    Declaration
    public override IUnitPort CompatiblePort(IUnit unit)
    Parameters
    Type Name Description
    IUnit unit
    Returns
    Type Description
    IUnitPort
    Overrides
    Ludiq.Bolt.UnitPort<Ludiq.Bolt.ControlOutputData, Ludiq.Bolt.ControlInput, Ludiq.Bolt.IUnitInputPort, Ludiq.Bolt.ControlConnection, Ludiq.Bolt.ControlOutputDefinition>.CompatiblePort(Ludiq.Bolt.IUnit)
    Implements
    IUnitPort.CompatiblePort(IUnit)

    ConnectToInvalid(IUnitInputPort)

    Declaration
    public override InvalidConnection ConnectToInvalid(IUnitInputPort port)
    Parameters
    Type Name Description
    IUnitInputPort port
    Returns
    Type Description
    InvalidConnection
    Overrides
    Ludiq.Bolt.UnitPort<Ludiq.Bolt.ControlOutputData, Ludiq.Bolt.ControlInput, Ludiq.Bolt.IUnitInputPort, Ludiq.Bolt.ControlConnection, Ludiq.Bolt.ControlOutputDefinition>.ConnectToInvalid(Ludiq.Bolt.IUnitInputPort)

    ConnectToValid(ControlInput)

    Declaration
    public override ControlConnection ConnectToValid(ControlInput port)
    Parameters
    Type Name Description
    ControlInput port
    Returns
    Type Description
    ControlConnection
    Overrides
    Ludiq.Bolt.UnitPort<Ludiq.Bolt.ControlOutputData, Ludiq.Bolt.ControlInput, Ludiq.Bolt.IUnitInputPort, Ludiq.Bolt.ControlConnection, Ludiq.Bolt.ControlOutputDefinition>.ConnectToValid(Ludiq.Bolt.ControlInput)

    Coroutine()

    Declaration
    public ControlOutput Coroutine()
    Returns
    Type Description
    ControlOutput

    DisconnectFromInvalid(IUnitInputPort)

    Declaration
    public override void DisconnectFromInvalid(IUnitInputPort port)
    Parameters
    Type Name Description
    IUnitInputPort port
    Overrides
    Ludiq.Bolt.UnitPort<Ludiq.Bolt.ControlOutputData, Ludiq.Bolt.ControlInput, Ludiq.Bolt.IUnitInputPort, Ludiq.Bolt.ControlConnection, Ludiq.Bolt.ControlOutputDefinition>.DisconnectFromInvalid(Ludiq.Bolt.IUnitInputPort)

    DisconnectFromValid(ControlInput)

    Declaration
    public override void DisconnectFromValid(ControlInput port)
    Parameters
    Type Name Description
    ControlInput port
    Overrides
    Ludiq.Bolt.UnitPort<Ludiq.Bolt.ControlOutputData, Ludiq.Bolt.ControlInput, Ludiq.Bolt.IUnitInputPort, Ludiq.Bolt.ControlConnection, Ludiq.Bolt.ControlOutputDefinition>.DisconnectFromValid(Ludiq.Bolt.ControlInput)

    External()

    Declaration
    public ControlOutput External()
    Returns
    Type Description
    ControlOutput

    GetOrCreateData()

    Declaration
    public ControlOutputData GetOrCreateData()
    Returns
    Type Description
    ControlOutputData

    Root()

    Declaration
    public ControlOutput Root()
    Returns
    Type Description
    ControlOutput

    Explicit Interface Implementations

    IUnitPort.invalidConnectedPorts

    Declaration
    IEnumerable<IUnitPort> IUnitPort.invalidConnectedPorts { get; }
    Returns
    Type Description
    IEnumerable<IUnitPort>
    Implements
    IUnitPort.invalidConnectedPorts

    IUnitPort.validConnectedPorts

    Declaration
    IEnumerable<IUnitPort> IUnitPort.validConnectedPorts { get; }
    Returns
    Type Description
    IEnumerable<IUnitPort>
    Implements
    IUnitPort.validConnectedPorts

    Extension Methods

    XDescriptorProvider.Descriptor(Object)
    XDescriptorProvider.Descriptor<TDescriptor>(Object)
    LiteralUtility.ToLiteralString(Object)
    LiteralUtility.ToLiteralStringOrDefault(Object)
    LiteralUtility.TryToLiteralString(Object, out String)
    Cloning.Clone(Object, ICloner, Boolean)
    Cloning.Clone(Object, ICloner, Boolean, out Dictionary<Object, Object>)
    Cloning.Clone<T>(T, ICloner, Boolean)
    Cloning.Clone<T>(T, ICloner, Boolean, out Dictionary<Object, Object>)
    Cloning.CloneViaSerializationPolicy(Object)
    Cloning.CloneViaSerializationPolicy(Object, out Dictionary<Object, Object>)
    Cloning.CloneViaSerializationPolicy<T>(T)
    Cloning.CloneViaSerializationPolicy<T>(T, out Dictionary<Object, Object>)
    Cloning.CloneInto(Object, ref Object, ICloner, Boolean)
    Cloning.CloneInto(Object, ref Object, ICloner, Boolean, out Dictionary<Object, Object>)
    Cloning.CloneInto<T>(T, ref Object, ICloner, Boolean)
    Cloning.CloneInto<T>(T, ref Object, ICloner, Boolean, out Dictionary<Object, Object>)
    Cloning.CloneIntoViaSerializationPolicy(Object, ref Object)
    Cloning.CloneIntoViaSerializationPolicy(Object, ref Object, out Dictionary<Object, Object>)
    Cloning.CloneIntoViaSerializationPolicy<T>(T, ref Object)
    Cloning.CloneIntoViaSerializationPolicy<T>(T, ref Object, out Dictionary<Object, Object>)
    Cloning.CloneValueType(Object)
    ConversionUtility.ConvertTo<TSource>(TSource, Type)
    ConversionUtility.IsLateConvertibleTo(Object, Type, Boolean)
    ConversionUtility.IsLateConvertibleTo<T>(Object, Boolean)
    ConversionUtility.LateConvertTo(Object, Type)
    ConversionUtility.LateConvertTo<T>(Object)
    ConversionUtility.TryLateConvertTo(Object, Type, out Object, Boolean)
    ConversionUtility.TryLateConvertTo<T>(Object, out T, Boolean)
    TypeUtility.ToShortString(Object, Int32)
    TypeUtility.CastTo<T>(Object)
    Serialization.FullSerialize(Object, Boolean)
    Serialization.OdinSerialize<T>(T, DataFormat)
    Serialization.OdinSerialize<T>(T, ref SerializationData, DataFormat)
    XObservableDisposable.EnsureNotDisposed(IObservableDisposable)
    LinqUtility.Yield<T>(T)
    UnityObjectUtility.IsUnityNull(Object)
    UnityObjectUtility.UnityNullCoalesce(Object, Object)
    UnityObjectUtility.ToSafeString(Object)
    XFilterProvider.Filter(Object)
    XFilterProvider.Filter<TFilter>(Object)
    XUnitPortReference.ToReference(IUnitPort)
    BoltGenerationUtility.GenerateLiteral(Object, IGeneration)
    XGeneratorProvider.Generator(Object, IGeneration)
    XGeneratorProvider.Generator<TGenerator>(Object, IGeneration)
    XGeneratorProvider.HasGenerator(Object, IGeneration)
    XGeneratorProvider.HasGenerator<TGenerator>(Object, IGeneration)
    XGeneratorProvider.TryGetGenerator(Object, out IGenerator, IGeneration)
    XGeneratorProvider.TryGetGenerator<TGenerator>(Object, IGeneration, out TGenerator)
    FlowGenerationUtility.CodeName(IUnitPort)
    FlowGenerationUtility.ErrorName(IUnitPort)
    FlowGenerationUtility.GenerateStatements(ControlOutput, MethodGeneration)
    FlowGenerationUtility.GenerateScopedStatements(ControlOutput, MethodGeneration)
    FlowGenerationUtility.GenerateValueInputDependencies(IUnitPort, MethodGeneration)
    XUnitPortDescriptor.Descriptor(IUnitPort)
    XUnitPortDescriptor.Descriptor<TDescriptor>(IUnitPort)
    HybridConversionUtility.ConvertTo(Object, HybridType, HybridType)
    HybridConversionUtility.IsLateConvertibleTo(Object, HybridType, Boolean)
    HybridConversionUtility.LateConvertTo(Object, HybridType)
    HybridConversionUtility.TryLateConvertTo(Object, HybridType, out Object, Boolean)
    HybridTypeUtility.GetHybridType(Object)
    IsUtility.Is<TO, TC>(TO, out TC)
    XUnitPort.ConnectedPortsByConnection(IUnitPort)
    XUnitPortProxy.CreateProxy(IUnitPort)
    PrivateReflectionUsingDynamicExtensions.AsDynamic(Object)
    JsonWriter.ToJson(Object)
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