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    Class GeneratedSceneComponent<T>

    Inheritance
    Object
    GeneratedClass<BoltComponent>
    GeneratedComponent
    GeneratedSceneComponent<T>
    Inherited Members
    GeneratedComponent.component
    GeneratedComponent.transform
    GeneratedComponent.gameObject
    GeneratedComponent.scene
    GeneratedComponent.GetComponent<T>()
    GeneratedComponent.GetGeneratedComponent<T>()
    GeneratedClass<BoltComponent>.shell
    GeneratedClass<BoltComponent>.IGeneratedType.shell
    GeneratedClass<BoltComponent>.Bind()
    GeneratedClass<BoltComponent>.BindMember(String, Int32)
    GeneratedClass<BoltComponent>.BindVariable<T>(String)
    GeneratedClass<BoltComponent>.isActive
    GeneratedClass<BoltComponent>.SetActive(Boolean)
    GeneratedClass<BoltComponent>.Activate()
    GeneratedClass<BoltComponent>.Deactivate()
    GeneratedClass<BoltComponent>.Toggle()
    GeneratedClass<BoltComponent>.ActivateImplementation()
    GeneratedClass<BoltComponent>.DeactivateImplementation()
    GeneratedClass<BoltComponent>.ScheduleCoroutineAutoStop(MonoBehaviour, Coroutine)
    GeneratedClass<BoltComponent>.GetMemberLuid(Guid)
    GeneratedClass<BoltComponent>.Get(Int32)
    GeneratedClass<BoltComponent>.Set(Int32, Object)
    GeneratedClass<BoltComponent>.Invoke(Int32, Object[])
    GeneratedClass<BoltComponent>.SetActive(Int32, Boolean)
    GeneratedClass<BoltComponent>.IsActive(Int32)
    GeneratedClass<BoltComponent>.MissingMemberException(Int32)
    GeneratedClass<BoltComponent>.MissingMemberException(Guid)
    Namespace: Ludiq.Bolt
    Syntax
    public abstract class GeneratedSceneComponent<T> : GeneratedComponent, IGeneratedSceneComponent, IGeneratedComponent, IGeneratedClass, IGeneratedType, IGeneratedBehaviour where T : class, IGeneratedComponent
    Type Parameters
    Name Description
    T

    Constructors

    GeneratedSceneComponent(BoltComponent)

    Declaration
    protected GeneratedSceneComponent(BoltComponent shell)
    Parameters
    Type Name Description
    BoltComponent shell

    Methods

    Instance(Scene)

    Declaration
    public static T Instance(Scene scene)
    Parameters
    Type Name Description
    Scene scene
    Returns
    Type Description
    T

    Extension Methods

    XDescriptorProvider.Descriptor(Object)
    XDescriptorProvider.Descriptor<TDescriptor>(Object)
    LiteralUtility.ToLiteralString(Object)
    LiteralUtility.ToLiteralStringOrDefault(Object)
    LiteralUtility.TryToLiteralString(Object, out String)
    Cloning.Clone(Object, ICloner, Boolean)
    Cloning.Clone(Object, ICloner, Boolean, out Dictionary<Object, Object>)
    Cloning.Clone<T>(T, ICloner, Boolean)
    Cloning.Clone<T>(T, ICloner, Boolean, out Dictionary<Object, Object>)
    Cloning.CloneViaSerializationPolicy(Object)
    Cloning.CloneViaSerializationPolicy(Object, out Dictionary<Object, Object>)
    Cloning.CloneViaSerializationPolicy<T>(T)
    Cloning.CloneViaSerializationPolicy<T>(T, out Dictionary<Object, Object>)
    Cloning.CloneInto(Object, ref Object, ICloner, Boolean)
    Cloning.CloneInto(Object, ref Object, ICloner, Boolean, out Dictionary<Object, Object>)
    Cloning.CloneInto<T>(T, ref Object, ICloner, Boolean)
    Cloning.CloneInto<T>(T, ref Object, ICloner, Boolean, out Dictionary<Object, Object>)
    Cloning.CloneIntoViaSerializationPolicy(Object, ref Object)
    Cloning.CloneIntoViaSerializationPolicy(Object, ref Object, out Dictionary<Object, Object>)
    Cloning.CloneIntoViaSerializationPolicy<T>(T, ref Object)
    Cloning.CloneIntoViaSerializationPolicy<T>(T, ref Object, out Dictionary<Object, Object>)
    Cloning.CloneValueType(Object)
    ConversionUtility.ConvertTo<TSource>(TSource, Type)
    ConversionUtility.IsLateConvertibleTo(Object, Type, Boolean)
    ConversionUtility.IsLateConvertibleTo<T>(Object, Boolean)
    ConversionUtility.LateConvertTo(Object, Type)
    ConversionUtility.LateConvertTo<T>(Object)
    ConversionUtility.TryLateConvertTo(Object, Type, out Object, Boolean)
    ConversionUtility.TryLateConvertTo<T>(Object, out T, Boolean)
    TypeUtility.ToShortString(Object, Int32)
    TypeUtility.CastTo<T>(Object)
    Serialization.FullSerialize(Object, Boolean)
    Serialization.OdinSerialize<T>(T, DataFormat)
    Serialization.OdinSerialize<T>(T, ref SerializationData, DataFormat)
    LinqUtility.Yield<T>(T)
    UnityObjectUtility.IsUnityNull(Object)
    UnityObjectUtility.UnityNullCoalesce(Object, Object)
    UnityObjectUtility.ToSafeString(Object)
    XFilterProvider.Filter(Object)
    XFilterProvider.Filter<TFilter>(Object)
    BoltGenerationUtility.GenerateLiteral(Object, IGeneration)
    XGeneratorProvider.Generator(Object, IGeneration)
    XGeneratorProvider.Generator<TGenerator>(Object, IGeneration)
    XGeneratorProvider.HasGenerator(Object, IGeneration)
    XGeneratorProvider.HasGenerator<TGenerator>(Object, IGeneration)
    XGeneratorProvider.TryGetGenerator(Object, out IGenerator, IGeneration)
    XGeneratorProvider.TryGetGenerator<TGenerator>(Object, IGeneration, out TGenerator)
    HybridConversionUtility.ConvertTo(Object, HybridType, HybridType)
    HybridConversionUtility.IsLateConvertibleTo(Object, HybridType, Boolean)
    HybridConversionUtility.LateConvertTo(Object, HybridType)
    HybridConversionUtility.TryLateConvertTo(Object, HybridType, out Object, Boolean)
    HybridTypeUtility.GetHybridType(Object)
    IsUtility.Is<TO, TC>(TO, out TC)
    PrivateReflectionUsingDynamicExtensions.AsDynamic(Object)
    JsonWriter.ToJson(Object)
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