Class RuntimeBlackboardAsset
RuntimeBlackboardAsset is the runtime version of BehaviorBlackboardAsset. The data is baked at authoring time.
Implements
Inherited Members
Object.InstantiateAsync<T>(T)
Object.InstantiateAsync<T>(T, Transform)
Object.InstantiateAsync<T>(T, Vector3, Quaternion)
Object.InstantiateAsync<T>(T, Transform, Vector3, Quaternion)
Object.Instantiate<T>(T, InstantiateParameters)
Object.Instantiate<T>(T, Vector3, Quaternion, InstantiateParameters)
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: Unity.Behavior
Assembly: Unity.Behavior.dll
Syntax
[Serializable]
public class RuntimeBlackboardAsset : ScriptableObject, ISerializationCallbackReceiver
Properties
Blackboard
The Blackboard for the RuntimeBlackboardAsset.
Declaration
public Blackboard Blackboard { get; }
Property Value
Type | Description |
---|---|
Blackboard |
Methods
OnAfterDeserialize()
Declaration
public void OnAfterDeserialize()
OnBeforeSerialize()
Declaration
public void OnBeforeSerialize()