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    Class Blackboard

    A data structure holding variables used by the Behavior Graph.

    Inheritance
    object
    Blackboard
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.Behavior
    Assembly: Unity.Behavior.dll
    Syntax
    [Serializable]
    [GeneratePropertyBag]
    public class Blackboard

    Properties

    Variables

    Variables stored in the blackboard.

    Declaration
    public List<BlackboardVariable> Variables { get; }
    Property Value
    Type Description
    List<BlackboardVariable>
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