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    Interface IModelExecutionsReporter

    Interfaces for model execution reporter use .ToString() to convert to text representation

    Namespace: Unity.Barracuda
    Syntax
    public interface IModelExecutionsReporter

    Methods

    AddLayerDispatch(DispatchInfo)

    Add a dispatch to current layer dispatch information

    Declaration
    void AddLayerDispatch(DispatchInfo dispatchInfo)
    Parameters
    Type Name Description
    DispatchInfo dispatchInfo

    GenerateStringReport(Boolean)

    Return a string representation of the executions tracked so far. if true report will be formatted as a spreadSheet.

    Declaration
    string GenerateStringReport(bool spreadSheetFormat)
    Parameters
    Type Name Description
    Boolean spreadSheetFormat
    Returns
    Type Description
    String

    LayerExecutionCompleted()

    Mark a layer execution as completed

    Declaration
    void LayerExecutionCompleted()

    LayerExecutionStarted(Layer)

    Mark a layer execution as started layer

    Declaration
    void LayerExecutionStarted(Layer layer)
    Parameters
    Type Name Description
    Layer layer

    ModelExecutionCompleted()

    Mark the model execution as completed

    Declaration
    void ModelExecutionCompleted()

    ModelExecutionStarted()

    Mark the model execution as started

    Declaration
    void ModelExecutionStarted()

    SetLayerALUAndMemStats(Int64, Int64)

    Set a layer theoretical numbers of ALU and memory bandwidth number of theoretical ALU operations number of theoretical bandwidth in bytes

    Declaration
    void SetLayerALUAndMemStats(long alu, long bytes)
    Parameters
    Type Name Description
    Int64 alu
    Int64 bytes

    SetLayerSummary(String)

    Set a layer operation summary layer summary

    Declaration
    void SetLayerSummary(string message)
    Parameters
    Type Name Description
    String message

    TakeMemorySnapshot(IVars, String, Layer)

    Take a memory snapshot IVars containing memory information context of the snapshot optional layer of the snapshot

    Declaration
    void TakeMemorySnapshot(IVars vars, string context, Layer layer = null)
    Parameters
    Type Name Description
    IVars vars
    String context
    Layer layer
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