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    Struct DispatchInfo

    Namespace: Unity.Barracuda
    Syntax
    public struct DispatchInfo

    Constructors

    DispatchInfo(String, String, Int32, Int32, Int32)

    Declaration
    public DispatchInfo(string backend, string kernel, int workItemsX, int workItemsY, int workItemsZ)
    Parameters
    Type Name Description
    String backend
    String kernel
    Int32 workItemsX
    Int32 workItemsY
    Int32 workItemsZ

    Fields

    backend

    Declaration
    public readonly string backend
    Field Value
    Type Description
    String

    kernel

    Declaration
    public readonly string kernel
    Field Value
    Type Description
    String

    workItemsX

    Declaration
    public readonly int workItemsX
    Field Value
    Type Description
    Int32

    workItemsY

    Declaration
    public readonly int workItemsY
    Field Value
    Type Description
    Int32

    workItemsZ

    Declaration
    public readonly int workItemsZ
    Field Value
    Type Description
    Int32

    Methods

    ToString()

    Declaration
    public override string ToString()
    Returns
    Type Description
    String
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