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    Class ComputeInfo

    GPU compute info

    Inheritance
    object
    ComputeInfo
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.Barracuda
    Assembly: Unity.Barracuda.dll
    Syntax
    public class ComputeInfo

    Fields

    channelsOrder

    EXPERIMENTAL: Select Channel order of the compute backends. Production code should stick to default (NHWC) for now.

    Declaration
    public static ComputeInfo.ChannelsOrder channelsOrder
    Field Value
    Type Description
    ComputeInfo.ChannelsOrder

    graphicsDeviceVendor

    GPU vendor

    Declaration
    public static string graphicsDeviceVendor
    Field Value
    Type Description
    string

    maxComputeWorkGroupSize

    Max compute work group size supported by GPU

    Declaration
    public static uint maxComputeWorkGroupSize
    Field Value
    Type Description
    uint

    supportsCompute

    GPU supports compute

    Declaration
    public static bool supportsCompute
    Field Value
    Type Description
    bool

    supportsComputeSharedMemory

    GPU supports shared memory

    Declaration
    public static bool supportsComputeSharedMemory
    Field Value
    Type Description
    bool

    supportsDense32x32

    GPU supports Dense 32x32 kernels

    Declaration
    public static bool supportsDense32x32
    Field Value
    Type Description
    bool

    supportsDense64x64

    GPU supports Dense 64x64 kernels

    Declaration
    public static bool supportsDense64x64
    Field Value
    Type Description
    bool
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