Class PrefabBuildInfo | Asset Graph | 1.6.0-preview
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    Class PrefabBuildInfo

    Inheritance
    Object
    PrefabBuildInfo
    Namespace: UnityEngine.AssetGraph
    Syntax
    public class PrefabBuildInfo : ScriptableObject

    Methods

    DoesPrefabNeedRebuilding(String, PrefabBuilder, NodeData, BuildTarget, String, List<AssetReference>, PrefabCreateDescription)

    Declaration
    public static bool DoesPrefabNeedRebuilding(string buildPath, PrefabBuilder builder, NodeData node, BuildTarget target, string groupKey, List<AssetReference> assets, PrefabCreateDescription createDescription)
    Parameters
    Type Name Description
    String buildPath
    PrefabBuilder builder
    NodeData node
    BuildTarget target
    String groupKey
    List<AssetReference> assets
    PrefabCreateDescription createDescription
    Returns
    Type Description
    Boolean

    SavePrefabBuildInfo(String, PrefabBuilder, NodeData, BuildTarget, String, List<AssetReference>, PrefabCreateDescription)

    Declaration
    public static void SavePrefabBuildInfo(string buildPath, PrefabBuilder builder, NodeData node, BuildTarget target, string groupKey, List<AssetReference> assets, PrefabCreateDescription description)
    Parameters
    Type Name Description
    String buildPath
    PrefabBuilder builder
    NodeData node
    BuildTarget target
    String groupKey
    List<AssetReference> assets
    PrefabCreateDescription description
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