Class PerformGraph.Node
Namespace: UnityEngine.AssetGraph
Syntax
public class Node
Constructors
Node(NodeData)
Declaration
public Node(NodeData d)
Parameters
| Type | Name | Description |
|---|---|---|
| NodeData | d |
Fields
data
Declaration
public NodeData data
Field Value
| Type | Description |
|---|---|
| NodeData |
dirty
Declaration
public bool dirty
Field Value
| Type | Description |
|---|---|
| Boolean |
originalData
Declaration
public NodeData originalData
Field Value
| Type | Description |
|---|---|
| NodeData |
streamFrom
Declaration
public List<PerformGraph.AssetStream> streamFrom
Field Value
| Type | Description |
|---|---|
| List<PerformGraph.AssetStream> |
streamTo
Declaration
public List<PerformGraph.AssetStream> streamTo
Field Value
| Type | Description |
|---|---|
| List<PerformGraph.AssetStream> |
Methods
Equals(Object)
Declaration
public override bool Equals(object rhs)
Parameters
| Type | Name | Description |
|---|---|---|
| Object | rhs |
Returns
| Type | Description |
|---|---|
| Boolean |
Overrides
GetHashCode()
Declaration
public override int GetHashCode()
Returns
| Type | Description |
|---|---|
| Int32 |
Overrides
Operators
Equality(PerformGraph.Node, PerformGraph.Node)
Declaration
public static bool operator ==(PerformGraph.Node lhs, PerformGraph.Node rhs)
Parameters
| Type | Name | Description |
|---|---|---|
| PerformGraph.Node | lhs | |
| PerformGraph.Node | rhs |
Returns
| Type | Description |
|---|---|
| Boolean |
Inequality(PerformGraph.Node, PerformGraph.Node)
Declaration
public static bool operator !=(PerformGraph.Node lhs, PerformGraph.Node rhs)
Parameters
| Type | Name | Description |
|---|---|---|
| PerformGraph.Node | lhs | |
| PerformGraph.Node | rhs |
Returns
| Type | Description |
|---|---|
| Boolean |