Class PerformGraph.Node | Asset Graph | 1.6.0-preview
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    Class PerformGraph.Node

    Inheritance
    Object
    PerformGraph.Node
    Namespace: UnityEngine.AssetGraph
    Syntax
    public class Node

    Constructors

    Node(NodeData)

    Declaration
    public Node(NodeData d)
    Parameters
    Type Name Description
    NodeData d

    Fields

    data

    Declaration
    public NodeData data
    Field Value
    Type Description
    NodeData

    dirty

    Declaration
    public bool dirty
    Field Value
    Type Description
    Boolean

    originalData

    Declaration
    public NodeData originalData
    Field Value
    Type Description
    NodeData

    streamFrom

    Declaration
    public List<PerformGraph.AssetStream> streamFrom
    Field Value
    Type Description
    List<PerformGraph.AssetStream>

    streamTo

    Declaration
    public List<PerformGraph.AssetStream> streamTo
    Field Value
    Type Description
    List<PerformGraph.AssetStream>

    Methods

    Equals(Object)

    Declaration
    public override bool Equals(object rhs)
    Parameters
    Type Name Description
    Object rhs
    Returns
    Type Description
    Boolean
    Overrides
    Object.Equals(Object)

    GetHashCode()

    Declaration
    public override int GetHashCode()
    Returns
    Type Description
    Int32
    Overrides
    Object.GetHashCode()

    Operators

    Equality(PerformGraph.Node, PerformGraph.Node)

    Declaration
    public static bool operator ==(PerformGraph.Node lhs, PerformGraph.Node rhs)
    Parameters
    Type Name Description
    PerformGraph.Node lhs
    PerformGraph.Node rhs
    Returns
    Type Description
    Boolean

    Inequality(PerformGraph.Node, PerformGraph.Node)

    Declaration
    public static bool operator !=(PerformGraph.Node lhs, PerformGraph.Node rhs)
    Parameters
    Type Name Description
    PerformGraph.Node lhs
    PerformGraph.Node rhs
    Returns
    Type Description
    Boolean
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