Class Filter.FilterInstance | Asset Graph | 1.6.0-preview
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    Class Filter.FilterInstance

    Inheritance
    Object
    SerializedInstance<IFilter>
    Filter.FilterInstance
    Inherited Members
    SerializedInstance<IFilter>.ClassName
    SerializedInstance<IFilter>.Object
    SerializedInstance<IFilter>.Data
    SerializedInstance<IFilter>.OnBeforeSerialize()
    SerializedInstance<IFilter>.OnAfterDeserialize()
    SerializedInstance<IFilter>.Invalidate()
    SerializedInstance<IFilter>.Save()
    SerializedInstance<IFilter>.Clone()
    SerializedInstance<IFilter>.Equals(Object)
    SerializedInstance<IFilter>.GetHashCode()
    Namespace: UnityEngine.AssetGraph
    Syntax
    [Serializable]
    public class FilterInstance : SerializedInstance<IFilter>

    Constructors

    FilterInstance()

    Declaration
    public FilterInstance()

    FilterInstance(Filter.FilterInstance)

    Declaration
    public FilterInstance(Filter.FilterInstance instance)
    Parameters
    Type Name Description
    Filter.FilterInstance instance

    FilterInstance(IFilter)

    Declaration
    public FilterInstance(IFilter obj)
    Parameters
    Type Name Description
    IFilter obj
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