Class NodeData.NodeInstance | Asset Graph | 1.6.0-preview
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    Class NodeData.NodeInstance

    Inheritance
    Object
    SerializedInstance<Node>
    NodeData.NodeInstance
    Inherited Members
    SerializedInstance<Node>.ClassName
    SerializedInstance<Node>.Object
    SerializedInstance<Node>.Data
    SerializedInstance<Node>.OnBeforeSerialize()
    SerializedInstance<Node>.OnAfterDeserialize()
    SerializedInstance<Node>.Invalidate()
    SerializedInstance<Node>.Save()
    SerializedInstance<Node>.Clone()
    SerializedInstance<Node>.Equals(Object)
    SerializedInstance<Node>.GetHashCode()
    Namespace: UnityEngine.AssetGraph.DataModel.Version2
    Syntax
    [Serializable]
    public class NodeInstance : SerializedInstance<Node>

    Constructors

    NodeInstance()

    Declaration
    public NodeInstance()

    NodeInstance(NodeData.NodeInstance)

    Declaration
    public NodeInstance(NodeData.NodeInstance instance)
    Parameters
    Type Name Description
    NodeData.NodeInstance instance

    NodeInstance(Node)

    Declaration
    public NodeInstance(Node obj)
    Parameters
    Type Name Description
    Node obj
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