Class AssetProcessEventRecord | Asset Graph | 1.6.0-preview
docs.unity3d.com
    Show / Hide Table of Contents

    Class AssetProcessEventRecord

    Inheritance
    Object
    AssetProcessEventRecord
    Namespace: UnityEngine.AssetGraph
    Syntax
    public class AssetProcessEventRecord : ScriptableObject

    Properties

    EnabledRecording

    Declaration
    public bool EnabledRecording { get; set; }
    Property Value
    Type Description
    Boolean

    ErrorEventCount

    Declaration
    public int ErrorEventCount { get; }
    Property Value
    Type Description
    Int32

    Events

    Declaration
    public List<AssetProcessEvent> Events { get; }
    Property Value
    Type Description
    List<AssetProcessEvent>

    FilteredErrorEventCount

    Declaration
    public int FilteredErrorEventCount { get; }
    Property Value
    Type Description
    Int32

    FilteredInfoEventCount

    Declaration
    public int FilteredInfoEventCount { get; }
    Property Value
    Type Description
    Int32

    InfoEventCount

    Declaration
    public int InfoEventCount { get; }
    Property Value
    Type Description
    Int32

    Methods

    Clear(Boolean)

    Declaration
    public void Clear(bool executeGraphsWithError)
    Parameters
    Type Name Description
    Boolean executeGraphsWithError

    GetRecord()

    Declaration
    public static AssetProcessEventRecord GetRecord()
    Returns
    Type Description
    AssetProcessEventRecord

    LogError(NodeException)

    Declaration
    public void LogError(NodeException e)
    Parameters
    Type Name Description
    NodeException e

    LogModify(String)

    Declaration
    public void LogModify(string assetGuid)
    Parameters
    Type Name Description
    String assetGuid

    LogModify(AssetReference)

    Declaration
    public void LogModify(AssetReference a)
    Parameters
    Type Name Description
    AssetReference a

    SetFilterCondition(Boolean, Boolean)

    Declaration
    public void SetFilterCondition(bool includeInfo, bool includeError)
    Parameters
    Type Name Description
    Boolean includeInfo
    Boolean includeError

    SetFilterKeyword(String)

    Declaration
    public void SetFilterKeyword(string keyword)
    Parameters
    Type Name Description
    String keyword

    Events

    onAssetProcessEvent

    Declaration
    public static event AssetProcessEventRecord.AssetProcessEventHandler onAssetProcessEvent
    Event Type
    Type Description
    AssetProcessEventRecord.AssetProcessEventHandler
    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023