Struct Vector2Property
Vector2 property handle used to read and write values in the AnimationStream.
Namespace: UnityEngine.Animations.Rigging
Syntax
public struct Vector2Property : IAnimatableProperty<Vector2>
Fields
x
The PropertyStreamHandle used for the X component in the AnimationStream.
Declaration
public PropertyStreamHandle x
Field Value
Type | Description |
---|---|
PropertyStreamHandle |
y
The PropertyStreamHandle used for the Y component in the AnimationStream.
Declaration
public PropertyStreamHandle y
Field Value
Type | Description |
---|---|
PropertyStreamHandle |
Methods
Bind(Animator, Component, String)
Creates a Vector2Property handle representing a property binding on a Component.
Declaration
public static Vector2Property Bind(Animator animator, Component component, string name)
Parameters
Type | Name | Description |
---|---|---|
Animator | animator | The Animator on which to bind the new handle. |
Component | component | The Component owning the parameter. |
String | name | The property name |
Returns
Type | Description |
---|---|
Vector2Property | Returns a Vector2Property handle that represents the new binding. |
BindCustom(Animator, String)
Creates a Vector2Property handle for a custom property in the AnimationStream to pass extra data to downstream animation jobs in the graph.
Declaration
public static Vector2Property BindCustom(Animator animator, string name)
Parameters
Type | Name | Description |
---|---|---|
Animator | animator | The Animator on which to bind the new handle. |
String | name | The name of the property. |
Returns
Type | Description |
---|---|
Vector2Property | Returns a Vector2Property handle that represents the new binding. |
Get(AnimationStream)
Gets the property value from a stream.
Declaration
public Vector2 Get(AnimationStream stream)
Parameters
Type | Name | Description |
---|---|---|
AnimationStream | stream | The AnimationStream that holds the animated values. |
Returns
Type | Description |
---|---|
Vector2 | The Vector2 property value. |
Implements
Set(AnimationStream, Vector2)
Sets the property value into a stream.
Declaration
public void Set(AnimationStream stream, Vector2 value)
Parameters
Type | Name | Description |
---|---|---|
AnimationStream | stream | The AnimationStream that holds the animated values. |
Vector2 | value | The new Vector2 property value. |