Struct TwistCorrectionData
The TwistCorrection constraint data.
Inherited Members
Namespace: UnityEngine.Animations.Rigging
Assembly: Unity.Animation.Rigging.dll
Syntax
[Serializable]
public struct TwistCorrectionData : IAnimationJobData, ITwistCorrectionData
Properties
sourceObject
The source Transform that influences the twist nodes.
Declaration
public Transform sourceObject { get; set; }
Property Value
Type | Description |
---|---|
Transform |
twistAxis
Declaration
public TwistCorrectionData.Axis twistAxis { get; set; }
Property Value
Type | Description |
---|---|
TwistCorrectionData.Axis |
twistNodes
The list of Transforms on which to apply twist corrections. Each twist node has a weight that ranges from -1 to 1 to control how closely a twist node follows source rotation (from 0 to 1), or opposite rotation (from -1 to 0).
Declaration
public WeightedTransformArray twistNodes { get; set; }
Property Value
Type | Description |
---|---|
WeightedTransformArray |