Interface IAnimationJobData
This interface is used to represent all constraint data structs.
Namespace: UnityEngine.Animations.Rigging
Syntax
public interface IAnimationJobData
Methods
IsValid()
Retrieves the data valid state.
Declaration
bool IsValid()
Returns
Type | Description |
---|---|
Boolean | Returns true if data can be successfully used in a constraint. Returns false otherwise. |
SetDefaultValues()
Resets values to defaults.
Declaration
void SetDefaultValues()