Class RigEffectorData
This class holds the serialized data necessary to build
a rig effector. This is saved in either the RigBuilder, or the Rig component.
Inheritance
RigEffectorData
Syntax
public class RigEffectorData : object
Properties
style
The visual style of the effector.
Declaration
public RigEffectorData.Style style { get; }
Property Value
The Transform represented by the effector.
Declaration
public Transform transform { get; }
Property Value
Type |
Description |
Transform |
|
visible
The visibility state of the effector. True if visible, false otherwise.
Declaration
public bool visible { get; set; }
Property Value
Methods
Initializes the effector with a Transform and a default style.
Declaration
public void Initialize(Transform transform, RigEffectorData.Style style)
Parameters
Type |
Name |
Description |
Transform |
transform |
The Transform represented by the effector.
|
RigEffectorData.Style |
style |
The visual style of the effector.
|
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