Struct Vector3IntProperty | Animation Rigging | 0.3.4-preview
docs.unity3d.com
    Show / Hide Table of Contents

    Struct Vector3IntProperty

    Namespace: UnityEngine.Animations.Rigging
    Syntax
    public struct Vector3IntProperty : IAnimatableProperty<Vector3Int>

    Fields

    x

    Declaration
    public PropertyStreamHandle x
    Field Value
    Type Description
    PropertyStreamHandle

    y

    Declaration
    public PropertyStreamHandle y
    Field Value
    Type Description
    PropertyStreamHandle

    z

    Declaration
    public PropertyStreamHandle z
    Field Value
    Type Description
    PropertyStreamHandle

    Methods

    Bind(Animator, Component, String)

    Declaration
    public static Vector3IntProperty Bind(Animator animator, Component component, string name)
    Parameters
    Type Name Description
    Animator animator
    Component component
    String name
    Returns
    Type Description
    Vector3IntProperty

    BindCustom(Animator, String)

    Declaration
    public static Vector3IntProperty BindCustom(Animator animator, string name)
    Parameters
    Type Name Description
    Animator animator
    String name
    Returns
    Type Description
    Vector3IntProperty

    Get(AnimationStream)

    Declaration
    public Vector3Int Get(AnimationStream stream)
    Parameters
    Type Name Description
    AnimationStream stream
    Returns
    Type Description
    Vector3Int
    Implements
    IAnimatableProperty<T>.Get(AnimationStream)

    Set(AnimationStream, Vector3Int)

    Declaration
    public void Set(AnimationStream stream, Vector3Int value)
    Parameters
    Type Name Description
    AnimationStream stream
    Vector3Int value
    Implements
    IAnimatableProperty<T>.Set(AnimationStream, T)
    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023