Struct RigSyncSceneToStreamJob.TransformSyncer
Namespace: UnityEngine.Animations.Rigging
Syntax
public struct TransformSyncer : IDisposable
Fields
sceneHandles
Declaration
public NativeArray<TransformSceneHandle> sceneHandles
Field Value
Type | Description |
---|---|
NativeArray<TransformSceneHandle> |
streamHandles
Declaration
public NativeArray<TransformStreamHandle> streamHandles
Field Value
Type | Description |
---|---|
NativeArray<TransformStreamHandle> |
Methods
BindAt(Int32, Animator, Transform)
Declaration
public void BindAt(int index, Animator animator, Transform transform)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Animator | animator | |
Transform | transform |
Create(Int32)
Declaration
public static RigSyncSceneToStreamJob.TransformSyncer Create(int size)
Parameters
Type | Name | Description |
---|---|---|
Int32 | size |
Returns
Type | Description |
---|---|
RigSyncSceneToStreamJob.TransformSyncer |
Dispose()
Declaration
public void Dispose()
Sync(ref AnimationStream)
Declaration
public void Sync(ref AnimationStream stream)
Parameters
Type | Name | Description |
---|---|---|
AnimationStream | stream |