Struct RigSyncSceneToStreamJob.TransformSyncer | Animation Rigging | 0.3.4-preview
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    Struct RigSyncSceneToStreamJob.TransformSyncer

    Namespace: UnityEngine.Animations.Rigging
    Syntax
    public struct TransformSyncer : IDisposable

    Fields

    sceneHandles

    Declaration
    public NativeArray<TransformSceneHandle> sceneHandles
    Field Value
    Type Description
    NativeArray<TransformSceneHandle>

    streamHandles

    Declaration
    public NativeArray<TransformStreamHandle> streamHandles
    Field Value
    Type Description
    NativeArray<TransformStreamHandle>

    Methods

    BindAt(Int32, Animator, Transform)

    Declaration
    public void BindAt(int index, Animator animator, Transform transform)
    Parameters
    Type Name Description
    Int32 index
    Animator animator
    Transform transform

    Create(Int32)

    Declaration
    public static RigSyncSceneToStreamJob.TransformSyncer Create(int size)
    Parameters
    Type Name Description
    Int32 size
    Returns
    Type Description
    RigSyncSceneToStreamJob.TransformSyncer

    Dispose()

    Declaration
    public void Dispose()

    Sync(ref AnimationStream)

    Declaration
    public void Sync(ref AnimationStream stream)
    Parameters
    Type Name Description
    AnimationStream stream
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