Struct RigSyncSceneToStreamJob.PropertySyncer
Syntax
public struct PropertySyncer : IDisposable
Fields
buffer
Declaration
public NativeArray<float> buffer
Field Value
sceneHandles
Declaration
public NativeArray<PropertySceneHandle> sceneHandles
Field Value
streamHandles
Declaration
public NativeArray<PropertyStreamHandle> streamHandles
Field Value
Methods
BindAt(Int32, Animator, Component, String)
Declaration
public void BindAt(int index, Animator animator, Component component, string property)
Parameters
Create(Int32)
Declaration
public static RigSyncSceneToStreamJob.PropertySyncer Create(int size)
Parameters
Type |
Name |
Description |
Int32 |
size |
|
Returns
Dispose()
Declaration
StreamValues(ref AnimationStream)
Declaration
public NativeArray<float> StreamValues(ref AnimationStream stream)
Parameters
Returns
Sync(ref AnimationStream)
Declaration
public void Sync(ref AnimationStream stream)
Parameters