Class RigBuilderUtils | Animation Rigging | 0.3.4-preview
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    Class RigBuilderUtils

    Inheritance
    Object
    RigBuilderUtils
    Namespace: UnityEngine.Animations.Rigging
    Syntax
    public static class RigBuilderUtils

    Methods

    BuildPlayableGraph(Animator, IList<IRigLayer>, SyncSceneToStreamLayer)

    Declaration
    public static PlayableGraph BuildPlayableGraph(Animator animator, IList<IRigLayer> layers, SyncSceneToStreamLayer syncSceneToStreamLayer)
    Parameters
    Type Name Description
    Animator animator
    IList<IRigLayer> layers
    SyncSceneToStreamLayer syncSceneToStreamLayer
    Returns
    Type Description
    PlayableGraph

    BuildPlayables(Animator, PlayableGraph, IList<IRigLayer>, SyncSceneToStreamLayer)

    Declaration
    public static IEnumerable<RigBuilderUtils.PlayableChain> BuildPlayables(Animator animator, PlayableGraph graph, IList<IRigLayer> layers, SyncSceneToStreamLayer syncSceneToStreamLayer)
    Parameters
    Type Name Description
    Animator animator
    PlayableGraph graph
    IList<IRigLayer> layers
    SyncSceneToStreamLayer syncSceneToStreamLayer
    Returns
    Type Description
    IEnumerable<RigBuilderUtils.PlayableChain>

    BuildRigPlayables(PlayableGraph, IRigLayer)

    Declaration
    public static Playable[] BuildRigPlayables(PlayableGraph graph, IRigLayer layer)
    Parameters
    Type Name Description
    PlayableGraph graph
    IRigLayer layer
    Returns
    Type Description
    Playable[]
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